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Application for Cryptographic Assets for Game Progression, NFTs, Blockchain, Interoperability API

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Summary

The USPTO has published a patent application detailing a system for using on-chain cryptographic assets, such as NFTs, to modify in-game assets and progression in off-chain electronic games. The application, filed by Tawsif Khan and Beau L. Button, describes an interoperability API that allows these on-chain assets to influence game attributes and visuals.

What changed

This document is a published patent application (US20260084060A1) from the USPTO, detailing a system that integrates on-chain cryptographic assets, including NFTs, with off-chain electronic games. The proposed system allows these on-chain assets to define and modify in-game attribute data and progression, combining game-specific art with the NFT's digital art for visual representation via an interoperability API.

This patent application does not impose any immediate regulatory obligations or compliance deadlines on regulated entities. It represents a novel technological concept in the gaming and blockchain space, potentially impacting future software development and intellectual property considerations for companies involved in digital gaming, NFTs, and blockchain integration. Compliance officers should note this as a developing area of technology that may lead to future regulatory considerations or intellectual property disputes.

Source document (simplified)

← USPTO Patent Applications

GAME-SPECIFIC APPLICATION OF CRYPTOGRAPHIC ASSETS FOR ELECTRONIC GAME PROGRESSION IN A GAMING ENVIRONMENT

Application US20260084060A1 Kind: A1 Mar 26, 2026

Inventors

Tawsif Khan, Beau L. Button

Abstract

A computer system operates an off-chain electronic game that includes in-game assets stored off of a blockchain. The off-chain electronic game is configured to incorporate on-chain cryptographic assets related to in-game leveling or progression. In some examples, the on-chain cryptographic assets are non-fungible tokens (NFTs), and the on-chain cryptographic assets define in-game attribute data and can include generic digital and visual art. The computer system obtains permission from an interoperability API of a gaming environment/platform to apply a given on-chain cryptographic asset to an in-game asset to modify attribute data of the in-game asset. The computer system applies the given on-chain cryptographic asset and provides an in-game visual indication of the application and modification of attribute data. The in-game visual indication includes a combination of game-specific digital art and the generic digital art of the given on-chain cryptographic asset.

CPC Classifications

A63F 13/69 A63F 13/537 A63F 13/67 A63F 13/79 A63F 13/792 G06F 9/54 G06Q 20/367 G06Q 20/389 H04L 9/50 A63F 2300/51

Filing Date

2025-12-02

Application No.

19406377

View original document →

Classification

Agency
USPTO
Instrument
Notice
Legal weight
Non-binding
Stage
Draft
Change scope
Minor
Document ID
US20260084060A1

Who this affects

Applies to
Technology companies
Industry sector
5112 Software & Technology
Activity scope
Intellectual Property Management Software Development
Geographic scope
United States US

Taxonomy

Primary area
Intellectual Property
Operational domain
Legal
Topics
Technology Gaming Cryptocurrency

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