CONFICTION Trademark Application - Technology Services
Summary
The USPTO received an Intent-to-Use trademark application (TM98441523) for CONFICTION covering technology services including blockchain-based platforms, online gaming services, digital collectibles management, and multimedia content distribution authenticated by NFTs. The application was filed on March 8, 2024, with an allowed filing date of March 31, 2026 per the source metadata.
What changed
CONFICTION filed Intent-to-Use Application No. TM98441523 with the USPTO for Class 042 technology services. The application covers blockchain-based decentralized applications for virtual worlds, online gaming services, downloadable video game software, and downloadable computer software for managing digital collectibles using blockchain technology. It also includes multimedia files authenticated by NFTs relating to video games and digital admission passes.
This is a trademark application filing notice, not a regulatory requirement. Interested parties such as competitors in the gaming, blockchain, or NFT technology space may wish to review the application to identify potential conflicts with existing marks. The Intent-to-Use status grants priority from the filing date while allowing up to approximately 3.5 years before actual use in commerce is required.
Source document (simplified)
← USPTO Trademark Applications
CONFICTION
Intent to Use TM98441523 Kind: intenttouse Mar 31, 2026
Abstract
Providing a website featuring technology that enables users to collaborate on the storytelling aspect of a video game by submitting stories and designs as part of a data repository in the field of development of collaborative entertainment; providing technology services related to the hosting of electronic data of others, namely, a website for the electronic storage of an online digital repository of electronic publications, concepts, case files, narratives and content in the field of development of collaborative entertainment; providing temporary use of non-downloadable web-based decentralized platform in the nature of decentralized applications (DApps) based on blockchain technology for developing virtual worlds and virtual characters, and for tracking user contributions, achievements and consequences; Electronic games services provided by means of a global communication network; Electronic games services provided by means of the internet; Gaming services provided online from a computer network in the nature of online non-downloadable multiplayer video games; Gaming services provided on-line from a computer network in the nature of online non-downloadable multiplayer video games; Online gaming services provided via computer networks and global communication networks in the nature of online non-downloadable multiplayer video games; Providing information on-line relating to computer games and computer enhancements for games; Providing online computer games; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing Internet games, non-downloadable in the nature of providing online computer games; Downloadable video game software; Downloadable mobile applications for playing video games and for collaborating on the storytelling aspect of a video game by submitting stories and designs as part of a data repository in the field of collaborative entertainment development; Downloadable multimedia files containing videos relating to video games authenticated by non-fungible tokens (NFTs); Downloadable multimedia files containing images, photos and texts relating to video games authenticated by non-fungible tokens (NFTs); Downloadable multimedia files being images of video game characters and portal circle images being digital admission and early-access passes authenticated by non-fungible tokens (NFTs); Downloadable computer software for managing digital collectibles using blockchain technology
Filing Date
2024-03-08
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