SKIPLET Trademark Application - Game Software
Summary
USPTO filed trademark application TM99731845 for SKIPLET in Class 9 (Computing & Electronics) for downloadable game software including video game programs, computer game software, and smartphone game applications. The application claims intent-to-use basis, filed March 29, 2026.
What changed
USPTO received trademark application TM99731845 for the word mark SKIPLET in Class 9 covering downloadable game software products including video game programs, computer game software, electronic game programs, smartphone game software, and interactive game software. The application is based on intent-to-use and was filed on March 29, 2026.
No immediate compliance actions are required from third parties. Competitors and trademark clearance counsel should review pending applications in relevant classes to identify potential conflicts. The mark remains subject to examination and potential opposition before registration.
What to do next
- Review trademark application TM99731845 for potential conflicts with existing marks in Class 9
- Conduct trademark clearance search for SKIPLET if developing similar gaming products
- Monitor USPTO database for publication and potential opposition periods
Source document (simplified)
← USPTO Trademark Applications
SKIPLET
Intent to Use TM99731845 Kind: intenttouse Mar 30, 2026
Abstract
Downloadable game software; Downloadable video game programs; Downloadable video game software; Downloadable computer game programs; Smartphone game software, downloadable; Downloadable electronic game programs; Downloadable computer game software; Downloadable interactive game software; Downloadable computer game programmes; Downloadable electronic game software
Filing Date
2026-03-29
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