AMBISTREAM Trademark Application - Intent to Use
Summary
The USPTO has received an intent-to-use trademark application for the mark "AMBISTREAM" filed on July 23, 2024. The application covers services related to streaming audio, video, and data, including content for extended reality (XR) and metaverse spaces, as well as downloadable software for media control.
What changed
The United States Patent and Trademark Office (USPTO) has recorded an intent-to-use trademark application (TM98662869) for the mark "AMBISTREAM." The application, filed on July 23, 2024, pertains to a broad range of digital media services, including the streaming of audio, video, and electronic data over the internet. It specifically covers content for 2D and 3D environments, extended reality (XR), metaverse spaces, and other connected digital environments. Additionally, the application includes downloadable recordings and software for controlling media playback and navigating immersive digital environments.
This filing signifies the applicant's intent to use the "AMBISTREAM" mark in commerce for these technology and digital media services. While this is an "intent to use" application and not a final registration, it establishes a claim to the mark. Companies operating in the technology, digital media, and XR/metaverse sectors should be aware of this new trademark application, particularly if their services overlap with the described offerings. No immediate compliance actions are required for other entities, but monitoring the application's progress through the USPTO process may be prudent for competitive intelligence.
Source document (simplified)
← USPTO Trademark Applications
AMBISTREAM
Intent to Use TM98662869 Kind: intenttouse Mar 24, 2026
Abstract
Streaming of audio, video, and electronic data files via the Internet; Electronic transmission and streaming of digital media content for others to individual devices or across multiple devices, including those that concern 2D and 3D environments, extended reality (XR), metaverse spaces, and other connected hardware and digital environments via global and local computer networks; Electronic transmission and streaming of ambient digital media content for others via global and local computer networks; Multilayered and single layered downloadable video and audio recordings featuring ambient, extended reality (XR), and environmental digital content in the nature of television programs and motion pictures, news and documentary segments, interviews and spoken word performances, podcasts, cultural commentary, visual and performance art, ambient video and soundscapes, and generative art; downloadable software for controlling media playback, switching between media layers, and navigating immersive digital environments using voice commands, biometric input, gestures, or other sensor-based interactions, individually or across multiple synchronized devices
Filing Date
2024-07-23
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