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Training Content Authenticity Validators via Variable Resolution Game

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Summary

USPTO published patent application US20260099720A1 assigned to D5AI LLC, covering computer-implemented systems and methods for training content authenticity validators using variable resolution game theory in adversarial machine learning. The application, filed on October 25, 2024, describes training generators and discriminators in a simulated multi-player adversarial game relationship, including two-person zero-sum game configurations with non-simultaneous parameter updates.

What changed

USPTO published patent application US20260099720A1 for a computer-implemented system training content authenticity validators (such as GAN discriminators) via variable resolution game theory. The system uses adversarial machine learning where generator and discriminator models are trained in simulated multi-player games, including two-person zero-sum games, with non-simultaneous parameter updates.\n\nFor technology companies and AI developers, this patent represents a potential IP consideration for companies developing AI-based content verification, deepfake detection, or authenticity validation systems. While patent applications do not create immediate compliance obligations, companies should monitor for potential patent issuance and claims scope that may affect their AI development activities.

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Archived snapshot

Apr 13, 2026

GovPing captured this document from the original source. If the source has since changed or been removed, this is the text as it existed at that time.

← USPTO Patent Applications

TRAINING A CONTENT AUTHENTICITY VALIDATOR AS A VARIABLE RESOLUTION GAME

Application US20260099720A1 Kind: A1 Apr 09, 2026

Assignee

D5AI LLC

Inventors

James K. BAKER

Abstract

Computer-implemented systems and method train a generator and a discriminator, through machine learning, where the generator and discriminator are trained in an adversarial relationship using a simulated, multi-player game. The model parameters for the generator and the discriminator can be updated non-simultaneously. Also, the simulated, multi-player game may comprise a two-person, zero-sum game.

CPC Classifications

G06N 3/094 G06N 3/045

Filing Date

2024-10-25

Application No.

18926575

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Last updated

Classification

Agency
USPTO
Published
April 9th, 2026
Instrument
Notice
Legal weight
Non-binding
Stage
Final
Change scope
Minor
Document ID
US20260099720A1

Who this affects

Applies to
Technology companies
Industry sector
5112 Software & Technology
Activity scope
Patent applications AI model training Content verification
Geographic scope
United States US

Taxonomy

Primary area
Intellectual Property
Operational domain
Legal
Topics
Artificial Intelligence Data Privacy

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