Intent to Use trademark for digital entertainment services
Summary
USPTO received an Intent-to-Use trademark application (TM99257610) for digital entertainment services under Class 42. The application covers entertainment services including online video games, streaming, virtual reality, augmented reality games, and related software. Third parties have 30 days from publication to file oppositions.
What changed
USPTO published trademark application TM99257610 for digital entertainment services including online video games, streaming of audio/video material, virtual reality services, AR/VR hardware and software, and telecommunications services. The application was filed as an Intent-to-Use application, meaning the applicant has a bona fide intention to use the mark in commerce.
Technology companies offering digital entertainment services should review the published goods and services description for potential conflicts with existing trademarks. Third parties who believe this mark conflicts with their existing trademarks have a 30-day opposition period following publication.
What to do next
- Review published trademark description for conflicts with existing marks
- File opposition within 30 days of publication if conflict exists
- Document any prior use of similar marks to support potential opposition
Archived snapshot
Apr 2, 2026GovPing captured this document from the original source. If the source has since changed or been removed, this is the text as it existed at that time.
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ALL THE THINGS
Intent to Use TM99257610 Kind: intenttouse Apr 01, 2026
Abstract
Arranging and conducting of conferences, congresses and symposiums in the field of digital entertainment, virtual reality and video game entertainment industries; Entertainment services, namely, multimedia production services; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing on-line computer games; Providing online augmented reality games; Virtual reality game services provided on-line from a computer network; Electronic, electric, and digital transmission of voice, data, images, signals, and messages; Electronic delivery of images and photographs via a global computer network; Streaming of audio material on the Internet; Video-on-demand transmission services provided via the Internet; Streaming of video material on the Internet; Video broadcasting via the Internet; Transmission of messages via the Internet; Data streaming; Provision of chat rooms in virtual environments; Telecommunication services, namely, local and long distance transmission of voice, data, graphics by means of telephone, telegraphic, cable, and satellite transmissions; Electronic transmission of messages via chat sessions; Instant messaging services for chat sessions; Providing access to chatrooms; Transmission of audio data; Audio streaming; Transfer of data via the Internet; Providing telecommunications access to blockchain networks; Providing online virtual reality-based forums for work collaboration; Communications by teleconferencing; Providing on-line forums; Streaming of audio, video, audiovisual, video games and digital entertainment material on the Internet; Videoconference services; Computer aided transmission of messages; Network transmission of sounds, images, signals and data; Transmission of podcasts; Chatroom services for social networking; Advisory services relating to telecommunications; Text and picture wireless messaging services; Computer aided transmission of messages and images; Electronic transmission of data and documents via computer terminals and electronic devices; Computer-aided transmission of messages and images; Communication services, namely, providing electronic transmission of information stored in a database via interactively communicating computer systems; Consulting in the field of telecommunication services, namely, transmission of voice, data, and documents via telecommunications networks; Providing on-line chat rooms for social networking; Providing on-line chat rooms and electronic bulletin boards for transmission of messages among users in the field of online games and digital entertainment; Providing access to databases; Internet service provider (ISP); Voice over internet protocol (VOIP) services; Providing third party users with access to telecommunication infrastructure; Providing online educational forums in the field of game industry and digital entertainment; Computer hardware for virtual reality; Computer hardware for augmented reality; Head-mounted video displays; Headsets for use with computers; Virtual reality glasses; Downloadable video game software; Downloadable video and computer game programs; Virtual reality headsets; Headsets for virtual reality games; Downloadable computer software for use as a digital wallet; Downloadable virtual reality software for interactive entertainment; Downloadable virtual reality software for operating virtual reality headsets; Downloadable virtual reality software for use in enabling users to experience virtual reality visualization, manipulation and immersion; Downloadable virtual reality software for navigating a virtual reality environment; Downloadable virtual reality software for object tracking, motion control and content visualization; Downloadable augmented reality software for use in providing access to augmented reality experiences; Downloadable augmented reality software for navigating an augmented reality environment; Downloadable augm...
Filing Date
2025-06-27
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