System and method for interactive asynchronous tile-based terrain generation
Assignee
Unity Technologies ApS
Inventors
Jeremy Weston Cowles, Jon Kyl, Scott Brandon Peterson, Sahil Ramani, Kristofer David Schlachter, Rahul Vallivel Subbiah, Natalya Tatarchuk
Abstract
An interactive tile-based ML terrain generation method is disclosed. At a first phase of a painting of a digital environment using a brush tool, a modification to a terrain surface of the digital environment is approximated. The approximating includes decomposing a stroke of the brush tool into one or more stamps. Each of the one or more stamps changes a height of a portion of terrain surface as the brush tool passes over the portion of the terrain surface. At a second phase of the painting of the digital environment, details are added to the portion of the terrain surface passed over by each of the one or more stamps. The adding of the details includes dividing work associated with the adding of the details into one or more tiles and processing the one or more tiles.
CPC Classifications
Filing Date
2023-05-08
Application No.
18144734
Claims
20